High Heat Major League Baseball

In the world of High Heat Major League Baseball, there are endless aspects to explore, discover and analyze. From its origins to its evolution today, High Heat Major League Baseball has been the subject of interest for many scholars, researchers and enthusiasts. Knowing more about High Heat Major League Baseball allows us to better understand its influence in various areas of society, as well as its impact on daily life. In this article, we will delve into the fascinating world of High Heat Major League Baseball, exploring its many facets and delving into its relevance in the current context.

High Heat Major League Baseball was a series of baseball video games, released on PlayStation, Xbox, PlayStation 2, and Microsoft Windows. There were six annual versions of the game released, starting with High Heat Baseball 1999, and ending with High Heat Major League Baseball 2004.

With the exception of the first game in the series, the officially licensed teams and player names from all 30 Major League Baseball teams were included. The series was created by games company 3DO (under the Team .366 brand), which filed for bankruptcy in 2003, soon after the release of the final version of the series, High Heat Major League Baseball 2004. In August 2003, Microsoft purchased the rights to the High Heat franchise from 3DO; however, Microsoft has yet to develop a new title in the series.

High Heat was traditionally known for possessing more simulation-style qualities than competitors World Series Baseball, All-Star Baseball, or Triple Play, but frequently lagged behind in graphical quality.

Games

Game Release date Cover athlete (team) Platforms
High Heat Baseball 1999 April 1998 Microsoft Windows
High Heat Baseball 2000 April 1, 1999 PlayStation, Microsoft Windows
Sammy Sosa High Heat Baseball 2001 February 29, 2000 Sammy Sosa (Chicago Cubs)
High Heat Major League Baseball 2002 March 6, 2001 Vladimir Guerrero (Montreal Expos) PlayStation, PlayStation 2, Game Boy Advance, Microsoft Windows
High Heat Major League Baseball 2003 February 12, 2002 Curt Schilling (Arizona Diamondbacks) PlayStation 2, Game Boy Advance, Microsoft Windows
High Heat Major League Baseball 2004 February 18, 2003 Curt Schilling (Arizona Diamondbacks) PlayStation 2, Xbox, Microsoft Windows

Reception

At the core of High Heat′s gameplay was its batter-pitcher interface, which was often hailed as the most realistic of its era.

According to GameDaily, "Although High Heat Baseball was not a big seller, the game won numerous awards".

References

  1. ^ "High Heat Baseball series". MobyGames.
  2. ^ "Microsoft Buys 3DO 'High Heat' Game - Xbox". Archived from the original on 2004-12-17. Retrieved 2012-09-21.
  3. ^ "The Sports Gaming Network - High Heat Baseball 2002 (PS2) Preview". www.sports-gaming.com.
  4. ^ "GameDaily February 25th, 1999". 20 May 2001. Archived from the original on 20 May 2001.

External links